I ran across a tiny link middle of last year for the beta testing of an online adventure game that promised fun and excitement for all. The illustrations were eye catching and pleasant, the background story was engaging, and the gameplay looked entertaining.
I was pleasantly surprised when I received my key for closed beta 1, and immediately opened an account. I do not have as much time to dedicate to computer games as I would like, but I was immediately swept up in this simple but diverse game.
I could instantly tell that it would be a different experience from any other game I had played. The first ten levels flew by, giving me both a sense of progression and the changes I needed to remain interested for the later levels of the game. Even beyond those first areas, the flow of change and progress remained steady with the rising challenge of exploration.
I sloughed through the multiple closed betas, using each new improvement to try each class, to push my characters further into the Wonder King world.
I have only made it to the second job change once, my Paladin Beneficent. And while a part of that lack can be blamed on time constraints, it is the allure of returning to the beginning to bring second character through the trials of Wonder King, to experience the strengths other classes can bring to the game. My five year old daughter will always ask to watch me play for a time. “Where’s the volcano guy, dad?” she’ll say. Or “I want to be a knight from your game.”
Wonder King is a game able to hold the interest of youth and adults, boys and girls, serious gamers and the casual weekend players.
http://wonderking.ndoorsgames.com/center/default.asp


























































